Go beyond imaginaries.

There are things that technology can’t overcome, but there are also things that tradition can’t achieve.

valeriadegliagostini@gmail.com

Fb In Fl

Valeria Degli Agostini
 
 

BIOGRAPHY | Valeria Degli Agostini

Valeria Degli Agostini was born in 1989 in Padova.
In 2008 she graduated in an Experimental Artistic High School “A. Modigliani“ in Padova, where she studied architecture, painting and polymer clay modeling. During high school she studied by herself Adobe Photoshop and started to paint in digital.
In 2010 she obtained an Autodesk Character Certificate at Big Rock School in Treviso. She learnt 3D computer Graphics, from modeling, rigging, animating, to rendering and post producing.
The 25 March 2015 she obtained a degree in Visual and Performing Arts at IUAV University, Venice.
In May 2015, she started working as a motion graphic artist for Komlab, a web agency.
In the 27th June 2015 she won the first prize at “Videoconcorso Pasinetti” with her short movie “The Pearl Under Giants’ Furrows (La Perla sotto i solchi dei Giganti)“. In the 8th september 2015 she presented her short animated movie at the 72° Mostra del Cinema di Venezia.
In the 29th October 2015 she presented her short movie “The Pearl Under Giants’ Furrows” in a conference for “Il circolo fotografico L’obiettivo”, Dolo (VE).

 

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My skills

[meter value=”100″]Adobe Photoshop[/meter][meter
value=”80″]InDesign[/meter][meter

value=”100″]Illustrator[/meter][meter

value=”100″]Adobe After Effects[/meter][meter

value=”100″]Adobe Premiere CS6[/meter][meter

value=”100″]Autodesk Maya 2014[/meter][meter

value=”70″]Maxon Cinema 4D[/meter][meter

value=”70″]MAX MSP[/meter]

Who is Mantina

Mantina is my nickname on the web. This name come from little creatures that I created for my first short animated movie “The Pearl Under Giants’ Furrows (La Perla sotto i solchi dei Giganti)“. These creatures are like mascottes and I hope they will bring me fortune in my animation career.
My real name is Valeria Degli Agostini and I was born in 1989 in Padova. Since I have memory, I’ve always drawn.
In 2008 I graduated in an Experimental Artistic High School “A. Modigliani”, Padova, where I’ve studied architecture, Painting and Polymer clay modeling. During high school I studied by myself Adobe Photoshop and I started to paint in digital, with the mouse. At the same time I tried to animate in “straight ahead”, I wanted to reproduce a fragment of an hip hop choreography in traditional animation.
In 2009 I started an animation course at Nemo NT Academy in Florence.

In 2010 I obtained an Autodesk Character Certificate at Big Rock School in Treviso. I learnt 3D computer Graphics, from modeling, rigging, animating, to rendering and post producing. I was enthusiastic.
I found a job as graphic designer for slot machines. I was lucky to find a job, and also a job which permitted me to draw and to animate. But I didn’t agree with the ethics of my new job. Moreover I was curious and tireless, I was feeling incomplete. I was able to do a lot of things, but I didn’t own theorical thinking. I was only an empty instrument.
So, in 2011 I started university. Visual and performing Arts at IUAV, Venice.
I worked on an animation short set in Venice. I’ve studied a lot and I discovered that I’m keen on anthropology.
I’ve always done a lot of different things, maybe too much things, and I was confused because everyone said to me that I had to choose. But my studies helped me to understand.
I can’t give up to who I am and what I do. I like to do a lot of things and I’m an eclectic person. You can choose me like a Graphic Designer, like an Animator, like a Videomaker, Motion Graphic Artist, Digital Painter or like an Interaction Designer. In any case I’m not perfect, because I’m not a god, but I’m a person who likes to learn.
I started asking me: which kind of profession is most similar to what I do? Which kind of profession can describe and include all my skills? I’ve found an answer: Multimedia Designer.